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Disboard

A world where games decide fate and violence is forbidden by divine decree.

Disboard is the name given to the entire planet where the story unfolds, a world created by the deity known as Tet. Unlike typical fantasy realms defined by war and conquest, this universe operates under strict rules that forbid physical violence between its inhabitants. Every dispute, from territorial rights to marriage proposals, must be resolved through games of skill or chance.

Creator
The God Tet
Governing Law
Ten Pacts
Inhabitants
Sixteen Races
Violence Status
Strictly Prohibited
Major Hub
Elt
Divine Presence
Tet's Palace

Lore & Background

Disboard was formed when Tet, the God of Games, intervened to stop an endless cycle of destruction among gods and mortals. She imposed the Ten Pacts upon the planet, which outlawed war and mandated that all conflicts be settled through competition. This transformed the world into a unique ecosystem where strength is measured by intellect and luck rather than physical might. The surface is divided among Sixteen Races, each possessing distinct abilities and cultures. While peace reigns officially, political maneuvering remains fierce as races vie for dominance over resources like food, energy, and territory. The humans were once nearly wiped out due to their lack of inherent magical or physical advantages but have found new hope through the arrival of Blank.

In Their Own Story

The neon lights of Elt hummed softly against the twilight sky. Below, a crowd gathered around a digital board, eyes fixed on moving pieces that dictated their fate. No swords were drawn here; only wagers and whispers filled the air. High above, in a palace suspended beyond the clouds, Tet watched with amusement. The world was quiet, but the tension of the next move vibrated through every street.

Reader's Guide

Disboard exists because Tet sought to end eternal conflict among gods and mortals during the Age of Gods. She established the Ten Pacts, replacing swords with strategies and dice. This history explains why violence is strictly taboo; any breach invites divine punishment or exile from the world entirely. The planet remains fractured among Sixteen Races, each holding territory based on strength in games rather than military conquest. Currently, Sora and Shiro aim to unite these races under the Empty Throne. Their journey highlights the stagnation of Disboard's peace. While open war is gone, tension simmers between species like Humans and Elves due to historical grievances. The history of isolation has made diplomacy difficult without a unifying power capable of beating all others. Understanding this past reveals why Tet watches from her throne in the sky. She tests if mortals can evolve beyond tribalism through play alone. Every match played on Disboard echoes the original pact that saved the world from total destruction, keeping the balance fragile yet stable for now.

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